Hey guys, we’ve decided that the Steam Community forums (“discussions”) are not going to cut it for game releases for multiple reasons, one of them being the frequent downtime and issues with moderation tools. You’ll find it by clicking “Forums” up in the navigation or by clicking this link right … Continue reading
It’s been a while hasn’t it? A proper, full fledged Dev Blog about the game. And it’s for the currently available client too! I know, it’s insane isn’t it? Grab a drink and some snacks, cause this is gonna be a longer one. A New Way of Loading The days … Continue reading
A while back we announced that Sirius Online is on hold while we work on porting it over to a new engine. But how far along are we exactly with the porting process? The answer unfortunately is not far. We’ve hit some major roadblocks that we had to clear first and … Continue reading
Oh boy, this was an experience. We were invited to attend the GermanDevDays in FRANKfurt in May this year. Due to time constraints sadly I had to attend alone while Xaymar kept a watch on the backend and did the good work for Unreal. This was a first, both for … Continue reading
Hey players, future players and non-players! Today it’s time to discuss the results of the Survey, where we asked you some questions on where you’d like to see the game go. We’ve got a total of 23 responses until we closed the submission on it, so let’s take a look … Continue reading
Hey, Server guy again. Today I want to talk to you about how to deal with updates and latency in the massive universe that the Server will need to support. Latency (aka that mysterious force that disconnects you) Latency in an MMO or large player base server is actually really … Continue reading
Are you a Voice Actor looking for long term work? For our game ‘Sirius Online‘ we need Voice Actors and you might just be the one we need! Read on to find out how to apply.